They're ones given to the press, who Respawn and EA would like to guarantee have the best possible experience – someone reviewing your game being forced to play it at 720p and 30FPS probably won't have as positive an impression of it as someone running at full speed and maximum fidelity. It's worth noting that these aren't the formal, official specs. The original Titanfall was infamous for its 35GB of uncompressed audio, bringing it up to 48GB, which while quaint now, was a big ask for the time. While it's easy to suggest this is a big, detailed VR game, and so possibly justifies its large size, Respawn does have some notoriety for optimized file sizes. It looks great, but does Above And Beyond really justify such high requirements? EA, Respawn Entertainment
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |